Update: Luke Wroblewski vergleicht das iPhone und das Windows 7 Mobile UI und macht sich Gedanken über die Windows 7 Mobile Animationen.
Liebe Zielgruppe, diese Woche habe ich vier neue Stellenanzeigen für Euch gefunden. Viel Erfolg…
Creative Director, Focus User Experience @ Sapient, München
[Y]ou will be responsible for driving creative strategy and working with multiple teams to create solutions for extraordinary experiences that meet our clients’ business objectives. You bring a deep understanding of user-centered design, content strategy, copywriting, visual design, front-end development, brand strategy and multi-channel marketing strategy with core strengths in Information Architecture. You will play a key leadership role working with Account, Marketing Strategy, Media, Technology and Business Development to shape new opportunities for Sapient —be it expanding current client relationships or forging new ones.
(Auszug aus der Stellenanzeige)
Das zeigt uns zumindest Louis Rosenfeld in seinem Beitrag für den ExplainIA-Wettbewerb auf Flickr.
- iPad GUI PSD | Teehan+Lax
"The PSD was constructed using vectors, so it’s fully editable and scalable. You’ll notice there are a few new UI elements as compared to the iPhone interface. The workable screen design is formatted to 768×1024 so anything you design in the Photoshop file can easily be brought over to the SDK." - Apple iPad: Fully editable PSD by | deviantART
"Fully editable Apple iPad in PSD format. Every element you see is editable via vector masks. Everything is scaleable." - iPad Stencil for Omnigraffle | iA
"This is the first version of an OmniGraffle template for folks designing iPad apps. It’s not complete; we plan to update it as we’re working on our own designs." - iPhone / iPad icon PSD template | Cocoia Blog
“I’ve decided to work with my good friend, Sean Patrick O‘Brien to create a PSD based off the exact overlays, outlines, and masks the iPhone and iPad OS use to mask icons.”
(via delicious.com)
Diese Woche kann ich Euch sieben neue und eine ältere Stellenanzeige anbieten, liebe Zielgruppe. Ich wünsche viel Erfolg…
Fachverantwortlicher Usability und Styleguide @ GAD eG, Münster
Ihre Aufgabe wird es sein, umfangreiche User-Interface-Designs zu entwerfen, bestehende Designs (z.B. Styleguides) anwendergerecht zu optimieren und Ihre Konzeptergebnisse kontinuierlich mit Produktmanagern und Entwicklern abzustimmen, um so einen reibungslosen Entwicklungsprozess zu gewährleisten. Zudem unterstützen Sie uns mit Ihrem Know-how bei der Konzeption neuer Webanwendungen und erstellen Prototypen auf Basis von HTML bzw. JavaScript. Als kompetenter Usability-Berater arbeiten Sie darüber hinaus in fachlichen Projekten mit, entwickeln Nutzungskonzepte und begleiten User-Tests. Zudem zeigen Sie Ihre Kompetenz auch bei der Ausarbeitung von Innovationskonzepten.
(Auszug aus der Stellenanzeige)
37signals bewirbt sein zweite Buch, das am 09. März herauskommt:
- How UCD and Agile can live together | Johnny Holland
"User Centered Design is the methodology by which you design a holistic product while considering the needs of stakeholders and users. Agile Development is a programming methodology and philosophy intended to overcome the challenges of the waterfall development process and to deliver clean and functional code. How can these two methodologies come together?" - Bringing User Centered Design to the Agile Environment | Boxes and Arrows
"In this article, I will describe Agile and attempt to illuminate a potential minefield for those who are swept up in the fervor of this development trend and want to jump in headlong. Then I will present how practices within User Centred Design (UCD) can mitigate the inherent risks of Agile and how these may be integrated within Agile development approaches." - Agile Software Development Meets User-Centered Design | The Human Factor Advocate
Summary of links on Agile and UCD - Twelve emerging best practice for adding user experience work to agile software development | AgileProductDesign
"I'm often asked "does user experience practice work with Agile development?" The short answer is: of course it does!" - Agile Archives | Carbon Five Community
"[W]e have a growing reading list of existing resources on the topic that I am posting here for you. If you have other resources for us, please share."
(via delicious.com)
John Gruber beschreibt in seinem Blog ein neues UI-Element des iPads, das sogenannte “popover”.
Across the iPad system, Apple has introduced a new UI element, which they’re calling popovers. It’s a perfect name. Popovers are like a cross between dialog boxes, drop-down menus, and inspector palettes. [...]
They’re in a fixed position, always with an arrow pointing to the button or other control [...] that the user tapped to open the popover. To close a popover, you just tap away from it — tapping anywhere other than within the popover closes it. [...]According to the iPad Human Interface Guidelines (which, alas, are only available to registered iPhone SDK developers), there is a modal variant: [...]
- Modal, in which case the popover dims the screen area around it and requires an explicit dismissal. This behavior is very similar to that of a modal view, but a popover’s appearance tends to give the experience a lighter weight.
- Non-modal, in which case the popover does not dim the screen area around it and people can tap outside its bounds to dismiss it. This behavior makes a non-modal popover seem like another view in the application, not a separate state.
The overall effect of popovers is that you do far less view switching in an iPad app than you do an iPhone app.
Bin gespannt, wann die ersten popovers auf dem PC auftauchen.
(Foto via engadget.com)
→ John Gruber: Various and Assorted Thoughts and Observations Regarding the Just-Announced iPad


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