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Lorem iPad

Neue Zeiten, neuer Blindtext:

Lorem iPad dolor sit amet, consectetur Apple adipisicing elit, sed do eiusmod incididunt ut labore et dolore magna aliqua Shenzhen. Ut enim ad minim veniam, quis nostrud no multi-tasking ullamco laboris nisi ut aliquip iPad ex ea commodo consequat. Duis aute irure dolor iPad in reprehenderit in voluptate velit esse CEO Steve Jobs dolore eu fugiat nulla pariatur. Windows 7 ha ha ha. Excepteur sint occaecat battery life non proident, iPad in culpa qui officia deserunt mollit anim id est laborum.

Morbi erat justo, magical in semper posuere Jony Ive, molestie eget ipsum. Praesent eget erat no camera. Apple a erat sit amet ante pretium just a big iPod touch bibendum a at magna. Suspendisse Flash, sem sed tempor gravida, dolor mi auctor HTML5, vel feugiat justo metus nec diam. Maecenas quis iPad volutpat augue.

(by Kottke)

Sehr heiter, obwohl mir die A-Team Idee immer noch einen Hauch besser gefällt.

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Modeling the Mobile User Experience

Bryan Rieger diskutiert in seiner ausgezeichneten Präsentation Vor- und Nachteile von Wireframes und (High Level) Prototypen. Obwohl er sich auf mobile Anwendungen bezieht, gelten seine Anmerkungen auch für andere Arten von Software.

Sein Lösungsvorschlag ist übrigens ein “Mittelweg” zwischen Wireframes und Prototypen – aber seht am Besten selbst…

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Gesturecons – Gesten für in Wireframes

Ryan Lee stellt uns einen Satz von 52 verschiedenen Multi-Touch Icons zur Verfügung.

Vector based icons created to aid in the design, development, implementation and promotion of multi-touch interfaces. These icons will aid in the creation of wire-frame documents, digital help files and printed documentation. You can also use Gesturecons inside of your applications in order to demonstrate to users how to complete actions or prompt them to interact with an application when they approach it.

Sie können in allen gängigen Formaten (.pdf, .ai, .eps) heruntergeladen werden. Viel Spaß beim Malen…

Gesturecons – Multi-Touch Icons

(via Clemens)

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Lesenswertes vom 21.01.2010 – Wireframe Ressourcen

(via delicious.com)

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What’s Wrong with Wireframes?

Diese Frage versucht Christina Wodtke in ihrem Blog zu beantworten. Hier die Punkte, die sie an Wireframes stören:

Firstly, wireframes emasculate the designer. [...] We should ask ourselves how often we need separate roles for interaction and interface design. Then, when we do need the deep knowledge the two specialties provide, we need to ask how can we create a process that allows both to fully utilizes their skills.

Secondly, wireframes create design lockdown too early. [...] The wireframe shouldn’t reflect the final layout of the site. Because there is no color and type treatment, you have to do goofy things to get elements emphasized like put a box around it, or make the type bold. [...] But once you have to show it to your client or your boss, the wireframe has to communicate and without color, image and font it doesn’t.

Lastly, wireframes create a false sense of security about the completeness of the work. Wireframes are not interactive, but they look done. Most engineers are annoyed by wireframes, unless accompanied by usecases because wireframes typically don’t reflect every single state and error case possible. Most would rather just have a prototype.

Es lohnt sich auf jeden Fall den ganzen Artikel zu lesen und mal in die Kommentare zu schauen.

Christina Wodtke – What’s Wrong with Wireframes?

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Lesenswertes vom 15.12.2009 – Über Wireframes

  • Web Analytics influencing Wireframes and Information Architecture | Extra! Extra!
    "Data and insight derived from web analytics should be a key driving force in the creation of wireframes, information architecture, and usability testing.  The following is a partial list of bits of data that help User Experience experts make informed decisions, when creating the layout for a new site that will more effectively achieve the intended goals."
  • Sketchy Wireframes | Boxes and Arrows
    "The problem here is that traditional computer wireframing tools [...] lay out drawings as hard-lined boxes, lines and fonts. As a result, wireframes look the same regardless of which stage of completion the wireframe is representing. Early-stage, conceptual wireframes look identical to late-stage, functional specifications."
  • Where Wireframes Are Concerned | UX Magazine
    "Wireframes can be useful, valuable artifacts for informing the designer's process. But they often fail miserably as a first-step deliverable for clients."
  • A Collection of Useful Web Design Wireframing Resources | Speckyboy Design Magazine
    "There are templates for, possibly every browser in every size, there are form and button templates for all browsers and a hell of a lot more."

(via delicious.com)