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Mobile (Web) User Experience

Liebe Zielgruppe, für $129 bietet euch Adaptive Path ein so genanntens virtuelles Seminar namens Mobile User Experience: What Web Designers Need to Know an:

  • Provide insight into emergent internet trends that point to the growing importance of mobile in the evolution of the web.
  • Identify the portable user experience and web skills you’ve already got that make you especially well suited for creating great mobile internet experiences.
  • Identify key similarities and differences in designing for PC/mobile internet experiences.
  • Provide frameworks and design principles for creating compelling mobile internet experiences.
  • Inspire you to hop on the mobile internet wave.

Das klingt schon ganz spannend. Bleibt nur der Preis.

Für alle, die gerade keine Dollars im Haus haben, hat Adaptive Path die Folien freundlicherweise ins Netz gestellt:

Weiterlesen →

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Lesenswertes vom 16.08.2009 – Web Usability

  • 12 Navigation Options That Help Users Navigate Through Your Website Effectively | Onextrapixel
    It’s up to you to provide a set of navigation options that allow different readers to navigate to the document the way they want.
    A website can offer readers at least 12 different navigation options. Not all of them are applicable to every website though. However, a quality website should always offer a range of navigation options."
  • 20 Tips on How to Write for the Web | Webdesigner Depot
    "These are some of the more common mistakes that I’ve seen in web copy and some tricks that I use every day to write effectively, from e-mails to site pages."
  • The 10 Most Common Mistakes Web Designers Make | Noupe
    "There are plenty of mistakes web designers (especially new ones) make when designing websites. Everything from poor design to simple oversight happen every day. But with a little diligence, they can easily be avoided."
  • Google’s tips on optimising indexing | Econsultancy
    "Google's Webmaster Tools blog has just published a useful presentation, which provides advice on getting your pages crawled and indexed by the search engine."
  • How Usability Testing Saved My Redesign from Disaster | Associated Content
    "Website usability testing is often a last-minute exercise conducted to satisfy a few senior managers who want to test with some users before going live. Unfortunately, waiting until your website designs are complete or nearly finalized before conducting usability testing can have
    disastrous consequences. "
  • Writing for the web | Developer Evangelist Handbook
    "Writing for the web is a specialist skill and far too often you'll find people applying rules of other media when it comes to writing online articles or blog posts.
    The main thing to remember is that text on the web is not published in one place but spreads throughout the web as bookmarks, links and references. Therefore it is very important to chunk texts up into easily digestible and repeatable chunks and make your headlines and document titles work without the context of the full text."

(via delicious.com)

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Kunden wollten keine “Experience”

…sagt zumindest Ian Lurie in seinem Blog:

Customers and visitors don’t want an experience. They want service. Only designers and geeks like me equate a great product/service with clever use of javascript libraries. The other 99% of the population wants to get in, get it, and get out.

Und weil er schon mal dabei ist, zählt er 21 weitere Dinge auf, die wir nicht über unsere Kunden bzw. über die Besucher unserer Webseiten wissen.

Seine Liste enthält Hinweise über Leseverhalten, Text und Layout, Logins, Navigation und ein paar andere Dinge. Herr Laurie erwähnt für meinen Geschmack ein wenig zu häufig den guten Jakob (Nielsen), aber die Zitate passen zu dem was er sagt.

Hier die Liste der 22 Dinge, auch ich mir über euch in Erinnerung rufen sollte, liebe Zielgruppe:

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Lesenswertes vom 10.08.2009 – The Content Edition++

Ich Depp habe eben aus Versehen den gestrigen Post gelöscht. Hier ist die rekonstruierte Version mit noch mehr Content on content.
Viel Spaß beim Weiterklicken…

  • The Content Conundrum – Bridging the gap between design and content | Boxes and Arrows
    “Sure, we have a sense of what content is available, and we’ve likely considered it to some extent when creating flows, wireframes, and prototypes. But the design artifacts that we create represent only part of the overall user experience that we’re designing. The content that sits inside of our design framework is often the final arbiter of success, yet we sometimes diminish its importance and separate ourselves from it. The more we separate our design activities from content development, the greater the risk of design failure.”
  • All intranet content is not the same | Mark Morrell
    “Content on the BT Intranet is divided into four different types, to enable information to be managed appropriately and allow users to separate fact from comment. A fifth category covers services, which are online processes where people do tasks to fulfil their roles.”
  • Content Creation for the 21st Century | Creativity Online
    “Adding a virtual dimension into our physical environments is not a trivial matter. Introducing digital bytes into our building materials is a revolution that is even more significant than fabrication and construction developments in glass, steel and concrete. As the distance between the virtual and physical world collapses, our relationship to our spaces, information and each other changes.”
  • Content Analysis: A Practical Approach | UXmatters
    “To know your content is to love it. Content analysis is an essential part of many UX design projects that involve existing content. [...] You must become familiar with your content to judge whether it’s effective, understand how it relates to other content, make decisions about how to use or format it, identify opportunities for improving it, and more. “
  • The Debut of Usable, Influential Content
    “What happens when we architect a user experience that makes the content easy to find? The content becomes a focus of the experience, a star of the show. If the content performs well, it will have an influence. Users will be more likely to take the action we want them to take, make the decision we want them to make or have the perception we want them to have. Users will be more likely to consider our brand, our product or our idea. Yet we do not treat content like a star. We treat it like an extra, at best.”

(via delicious.com)

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Lesenswertes vom 06.08.2009

…sind dieses Mal Links zum Thema Web Usability.

  • 30+ principles to a better landing page design | landing Page Optimization
    "There are four basic components to a successful web page design: Research; Design; Copy and Testing and Modification. It is important to devote adequate resources to each component – they form a chain that is only as strong as the weakest link. [...] But it’s not always that easy to balance each, so we’ve compiled a list of 30 design principles for a better, more successful, web page."
  • 113 Design Guidelines for Homepage Usability | Nielsen Norman Group
    "These design guidelines are excerpted from our book Homepage Usability: 50 Websites Deconstructed which contains more details, including copiously annotated screenshots of 50 homepages."
  • Designing "Read More" And "Continue Reading" Links | Design Showcase | Smashing Magazine
    "Every website has its own way of asking readers to click on an article link. Some websites have very prominent links, others are a bit subtler. Either way, website and user interface designers have thought up some very creative and innovative ways of inviting readers to read on. In this showcase, we will present 45 websites that have excellent “Read more” and “Continue reading” links in their design."
  • 10 Excellent Services To Get Feedback For Your Design Works | Inspired Magazine
    "Everybody wants to receive feedback from friends about their hard work, but sometimes we also need opinions coming from complete strangers, maybe some rough critiques about aspects we might have overlooked. This way we could get some ideas on how to upgrade the work. Here are 10 excellent feedback services you should start using right now."
  • Web Usability Toolkit | UK Central Office of Information
    "The Cabinet Office asked COI to develop usability guidelines for web developers and web content editors across government covering the basics of usability in a way that is engaging and interactive. The aim is to raise awareness of usability issues across government and to improve the quality of government websites.

    The guidelines cover 8 broad themes: Layout and design, Navigation, Writing content, Content elements, Forms, Search, QA and standards, Common pages (e.g. homepage).
    The guidelines contain a total of 21 individual guidance modules ranging from ‘Basics of page layout’ to ‘When and how to use PDFs’."

(via delicious.com)

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Nielsen und die Passworteingabe

Im letzten Monat schrieb unser aller Usability-Guru, Jakob Nielsen, dass man aufhören sollte Passwörter bei der Eingabe zu verstecken:

Usability suffers when users type in passwords and the only feedback they get is a row of bullets. Typically, masking passwords doesn’t even increase security, but it does cost you business due to login failures.

Dies begründete er, in dem er sich selbst und seine Usability Heuristiken zitierte:

Providing feedback and visualizing the system’s status have always been among the most basic usability principles. Showing undifferentiated bullets while users enter complex codes definitely fails to comply.

Da kann ich nur sagen: Respekt! So wirds gemacht! Aber Nielsens Artikel startete seine Reise durch das Internet.

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