Permalink

0

Über IDEO, Design Thinking und britische Manieren

Dieser sehr nette Artikel beschreibt, wie bei IDEO an einer Lösung für “urban rage” in Großbritannien erarbeitet wurde.

When WIRED first approached IDEO, we were seeking a few bold ideas for a wider feature [...] on how to upgrade government in Britain. [...] Not a problem, said IDEO, we actually already have an idea of the problem we want to solve. Urban rage, they said. We would like to try to solve the problem of rage.

This final product design from IDEO is not a device, nor a business, nor even a service. It’s not really even a product as such. As an amalgam of an advertising campaign, a technological system, and a concept based around the psychologies of the individual, society at large and big companies, Queue Britain is an idea that exemplifies the “design thinking” that IDEO is helping to introduce into the mainstream. Designers are looking at solving the problems on an ever wider scale – from personal products, right up to focusing on changing wider society, and then the world.

wired.uk – Reinventing British manners the Post-It way

Permalink

0

Tipps für produktive Design Reviews

…gibt uns Kim Cullen in ihrem Artikel an die Hand.

It’s a common challenge in visual design: creating a feedback structure that respects the subjective nature of visual design, yet also generates actionable items for moving forward. In reviews, clients need to know that their opinions are heard and the design team needs to walk away confident that they have clear next steps.

Below are a few of the tips and tricks that the visual designers at Adaptive Path use to manage effective client reviews. When talking to clients about the more subjective aspects of visual design, we’ve found these techniques help frame the conversation and lead to more productive feedback.

Adaptive Path – Managing Productive Visual Design Reviews

Permalink

0

Der neue Ballast

There’s a new kind of clutter littering Web pages. It’s not just the obnoxious “Refinance your mortgage” ads plastered atop and alongside articles. It’s also not just the animated nonsense that floats by as you’re trying to read.

It’s the article itself.

In the never-ending quest to get page views, the choices writers and editors are making to attract eyeballs and drive traffic are creating a new breed of low-brow, gimmicky disposable content.

Richard Ziade – The new Clutter

Permalink

0

Wireframes sind Gedankenstützen

Für den Kollegen Evans sind Wireframes im wahrsten Sinne des Wortes Gedankenstützen, die ihm helfen ein Problem zu explorieren, strukturieren und zu lösen.

For me, wireframes act as a form of ‘thinking device’ for the setting and exploration of a given problem space [...]. I use my sketches and wireframes as means to make explorative moves and assess the consequences of those moves. As I explore the problem space, I could relatively easily keep the design models in my head, but I would fail in my primary objective to create a framework for a conversation among the stakeholders, the intended audience, and me.

Hier die Zusammenfassung seines Vorgehens…

Weiterlesen →

Permalink

0

Mai/Juni Ausgabe des Interactions-Magazin ist online

Die ACM hat wieder ein paar Artikel der aktuellen interactions ins Netz gestellt:

Viel Spaß beim Schmökern wünsche ich.