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Jonathan Ives über das Design des iPhone 4

A big part of the experience of a physical object has to do with the materials. [At Apple] we experiment with and explore materials, processing them, learning about the inherent properties of the material–and the process of transforming it from raw material to finished product; for example, understanding exactly how the processes of machining it or grinding it affect it. That understanding, that preoccupation with the materials and processes, is [very] essential to the way we work.

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Update: Hier noch ein paar kritische Anmerkungen zu dem neuen Design.

But three design decisions by Apple demonstrate a new boldness, a new level of power by hard-core designers inside Apple — and a corresponding weakness by engineers and usability specialists.

iPhone 4: Triumph of the design nerds

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IDEO Method Cards als iPhone App

IDEO hat seinen Kartenstapel mit Methoden zur nutzerzentrierte Entwicklung als iPhone App herausgebracht. Die ersten acht Karten sind umsonst, für den Rest sind 3,99 Euro fällig.

IDEO Method Cards show 51 of the methods we use to inspire great design and keep people at the center of our design process. Each card describes one method and includes a brief story about how and when to use it. The cards are divided into four categories: Learn, Look, Ask and Try, making it easy to reference, browse, sort, and share the cards.

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Innovation as a Learning Process

Dieses Video stellt den Inhalt den Artikels “Innovation as a Learning Process: Embedding Design Thinking” von Sara Beckman and Michael Barry vor, der den 2009er California Management Review Accenture Award gewonnen hat.

Was für ein Preis das auch sein mag – der Artikel und das Video loht sich auf jeden Fall.

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